﻿;玩家1纹理
Texture player1_tex
{
 filename=fc_tank_res\player1.bmp
}
Sprite player1
{
 texture=player1_tex
 rect=0,0,224,112
 hotspot=0,0
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=0
}
;子弹纹理
Texture bullet_tex
{
 filename=fc_tank_res\bullet.bmp
}
Sprite bullet
{
 texture=bullet_tex
 rect=0,0,32,8
 hotspot=0,0
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=0
}
;敌人纹理
Texture enemy_tex
{
 filename=fc_tank_res\enemy.bmp
}
Sprite enemy
{
 texture=enemy_tex
 rect=0,0,224,224
 hotspot=0,0
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=0
}
;爆炸动画
Texture explode_tex
{
 filename=fc_tank_res\explode2.png
}
Animation explode
{
 texture=explode_tex
 rect=0,0,33,25
 frames=3
 fps=20.0
 mode=NOLOOP
 hotspot=0,0
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=0
}
;地图元素
Texture map_tex
{
 filename=fc_tank_res\tile.bmp
}
Sprite map
{
 texture=map_tex
 rect=0,0,224,32
 hotspot=0,0
 blendmode=COLORMUL,ALPHABLEND,NOZWRITE
 resgroup=0
}